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About BridgeDummy

Built by an international player, for every club player who wants better leads and bids.

What is free, and what uses diamonds?

Curated puzzles and competitions use diamonds. Paid subscriptions provide larger diamond allowances.

Curated puzzle: 1 diamond · Daily Challenge: 10 diamonds · Weekly League: 30 diamonds

The Problem

♠︎You never find out if you were right

Bridge is one of the hardest games to improve at, because you almost never learn whether your decisions were right. A sound bid can lose and a poor lead can win, so the result hides the decision behind it. Books hand you theory with no practice, and real play gives practice with no answers. On BridgeDummy every bid and every lead is graded against an objective right answer, so you see which choices were sound and which just got lucky.

Our Origins

♥︎Built by a competitive player

BridgeDummy was created by Nir Khutorsky, a software engineer and competitive bridge player: a world youth champion (under-16) and world runner-up at under-21 and under-26 level, a member of the Israel Open Bridge Team, and a bronze medalist at the 2026 European National Teams Championships. He saw firsthand how the gap between theory and practice holds players back, and he built BridgeDummy to train the lead and bidding decisions that cost players boards.

More about the founder: nirkhut.com

Our Philosophy

♦︎Reps beat theory

Players improve fastest by making real decisions repeatedly. Every puzzle is a genuine bridge scenario with multiple reasonable options, graded by double-dummy analysis. This builds pattern recognition and judgment that goes well beyond convention knowledge.

Our Mission

♣︎Where practice finally counts

Every practice session should put a real decision in front of you, grade it against optimal play the moment you commit, and show you how you improve over time.

Solve curated puzzles, revisit mistakes, enter the Daily Challenge, Weekly League or friend challenges, train suit combinations and Puzzle Rush, or analyse your own hand with simulations.

Last updated October 2026

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