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DONT Convention: Disturb Opponents' NoTrump Explained

By Nir KhutorskyIsrael Open6 min readUpdated 2026-11-01

DONT ("Disturb Opponents' NoTrump") is a defense to a 1NT opening in which double shows a one-suited hand, 2♣ shows clubs and a higher suit, 2♦ shows diamonds and a major, 2♥ shows both majors and 2♠ shows spades. Every bid is at the two level, so you compete cheaply and often.

DONT was developed by Marty Bergen, a well-known American writer and player. It is built for matchpoints, where pushing the opponents out of a comfortable 1NT is worth a lot, and it is popular in North American club bridge against strong (15-17) notrumps.

How the DONT Convention Works

Call over 1NTMeaning
XA one-suited hand (advancer relays with 2♣)
2♣Clubs and a higher suit (diamonds, hearts or spades)
2♦Diamonds and a major
2♥Hearts and spades
2♠Spades, a one-suited hand

Shape. The two-suited bids show at least five-four, either way round. The one-suited double shows a good six-card suit or a strong five-card suit in a hand with no second suit. With a spade one-suiter, bid 2♠ directly; so in practice the double shows clubs, diamonds or hearts. Some pairs double first with a strong spade hand. Robots may play a different defense to 1NT: you can see what 2♣ over 1NT means in every system.

Strength. DONT is about shape, not points: about 8-15 HCP is normal, less at favorable vulnerability. With a strong balanced hand there is no penalty double; you pass and defend, or you bid your suit.

Rule of Thumb

DONT shows the lower suit first. With two suits, bid the lower one; partner passes with support or bids the next suit up to ask for your second.

Advancer's Responses

After the double (one suit)

  • 2♣: the relay. Overcaller passes with clubs or bids the long suit: 2♦, 2♥ (or 2♠ with a strong spade hand).
  • A long suit of your own: with six or more cards and no interest in partner's suit, bid it.
  • Pass: for penalty. Rare, you need real values and expect to beat 1NT doubled.

After 2♣, 2♦ or 2♥ (two suits)

  • Pass: you have support for the suit partner bid, usually three cards (two is often enough at the two level).
  • The next suit up: "tell me your other suit." After 2♣, a 2♦ bid asks; partner passes with diamonds or bids 2♥ or 2♠. After 2♦, 2♥ is pass or correct: partner passes with hearts or bids 2♠.
  • A jump or a raise: invitational, with a good fit.
  • 2NT: a strong hand, asks for more information.

After 2♥ (both majors), you choose: pass with hearts, 2♠ with spades, or jump to invite.

After 2♠

Pass is normal. A raise to 3♠ is invitational or competitive with a fit.

DONT Example Hands

East opens a strong 1NT. You hold ♠7 ♥KQ1074 ♦82 ♣AJ963: 10 HCP, five hearts and five clubs. Bid 2♣: clubs and a higher suit.

North♠K965♥J62♦A1094♣75
West
Hidden
NESW
East
Hidden
South♠7♥KQ1074♦82♣AJ963

East opens 1NT. Your 2♣ shows clubs and a higher suit. Partner asks with 2♦ and you show hearts.

W
N
E(D)
S
-
-
1NT
2♣︎
PASS
2♦︎
PASS
2♥︎
PASS
PASS
PASS

2♣ = clubs and a higher suit. 2♦ asks. 2♥ shows the hearts.

Partner has only two clubs but three hearts, so partner bids 2♦ to ask for your second suit, and you show hearts. Partner passes.

Double dummy, 2♥ makes with an overtrick: +140. If you had passed, East would have played 1NT, which goes one down on best defense for +50. DONT turned a small plus into a bigger one, and that difference is worth many matchpoints.

More hands over a strong 1NT:

  • ♠AQ965 ♥74 ♦KJ83 ♣92: 2♦, diamonds and a major. Partner passes with diamonds, or bids 2♥, and you correct to 2♠.
  • ♠83 ♥42 ♦AQJ1064 ♣K73: double, a one-suited hand. Over partner's 2♣, bid 2♦.
  • ♠KJ864 ♥Q10953 ♦A4 ♣7: 2♥, both majors.
  • ♠KQJ1074 ♥93 ♦82 ♣A105: 2♠, a one-suited spade hand.
W
N
E(D)
S
-
-
1NT
?

East opens a strong 1NT. You play DONT. Your call?

Read by EPBot, the robot of our Bidding Room. It runs in your browser.

East opens a strong 1NT. You play DONT. What do you bid?

Your hand:

♠KJ853♥6♦AQ974♣J2

Judgment and Common Mistakes

  • Forgetting the order. DONT names the lower suit first. With hearts and spades, bid 2♥, not 2♠.
  • Passing partner's two-suiter with a misfit. If you do not like the first suit, bid the next one up to find the other. Do not leave partner in a 5-1 fit.
  • Bidding with a weak suit. A one-suited double with ♥876532 is risky: you play the suit with few honors at the two level.
  • Expecting a penalty double. In DONT, the double is a one-suiter. With a strong balanced hand, pass and defend.
  • Ignoring vulnerability. Vulnerable, doubled two-level contracts cost 200 for the first undertrick and 300 for each one after that.

Variations and Alternatives

DONT is one of several modern defenses to 1NT. The main differences are what the double means and how many single-suited hands are covered:

ConventionDouble2♣2♦
DONTOne suitClubs + higherDiamonds + major
CappellettiPenaltyOne suitBoth majors
LandyPenaltyBoth majorsNatural
MeckwellMinor or both majorsClubs + majorDiamonds + major

Some pairs play DONT only against a strong notrump and switch to a penalty double against a weak (12-14) notrump, because a weak notrump is easier to punish. Others play "DONT in the balancing seat," keeping natural bids directly over 1NT.

The Full DONT Tree

(1NT) ?

  • X: one suit. 2♣ relay; overcaller passes or bids the suit.
  • 2♣: clubs + higher. Pass with clubs; 2♦ asks for the other suit.
  • 2♦: diamonds + major. Pass with diamonds; 2♥ pass or correct.
  • 2♥: both majors. Pass or 2♠ to choose; jump to invite.
  • 2♠: spades. Pass, or raise to invite.

Second round: the overcaller with extra shape or strength may bid again after a simple preference, but in most DONT auctions the bidding stops at the two level.

Practice: DONT

DONT wins most of its points in close partscore battles, which are hard to judge without seeing many hands. In the BridgeDummy bidding puzzles you sit South over the opponents' notrump and choose a call; each option is solved double dummy over many deals that fit the bidding, so you see how often competing beats passing.

To test a decision you met at the club, set up the hands in custom simulations and compare defending 1NT with playing your two-suit fit over many dealt hands.

Related pages: doubles in bridge, bridge scoring: matchpoints vs IMPs and the Law of Total Tricks.

Frequently Asked Questions

What is the DONT convention?

DONT (Disturb Opponents' NoTrump) is a defense to a 1NT opening by Marty Bergen. Double shows a one-suited hand, 2♣ clubs and a higher suit, 2♦ diamonds and a major, 2♥ both majors and 2♠ spades.

What does a double mean in DONT?

A one-suited hand. Partner bids 2♣, and the doubler passes with clubs or bids the long suit.

How many points do you need for DONT?

DONT is about shape: about 8-15 HCP is typical, with five-four or better for the two-suited bids. Favorable vulnerability allows lighter bids.

Can you make a penalty double in DONT?

No. The double is artificial. With a strong balanced hand, you pass and defend 1NT.

Is DONT good against a weak notrump?

Many pairs prefer a penalty double against a 12-14 notrump and use DONT only against strong notrumps.

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Last updated 2026-11-01