The Ogust convention is a 2NT response to partner's weak two that asks two questions at once: is your hand minimum or maximum, and is your suit good or bad? Opener answers in steps: 3♣ = minimum, bad suit; 3♦ = minimum, good suit; 3♥ = maximum, bad suit; 3♠ = maximum, good suit; 3NT = a solid suit.
It was devised by the American expert Harold Ogust and is an optional add-on to weak two bids in 2/1 Game Force and Standard American. The SAYC card itself uses the simpler feature ask instead.
How the Ogust Convention Works
Partner opens a weak 2♥ and you ask with 2NT. Partner replies next.
After 2♥ - 2NT (or 2♠ - 2NT, or 2♦ - 2NT), opener must answer:
| Reply | Strength | Suit |
|---|---|---|
| 3♣ | Minimum | Bad |
| 3♦ | Minimum | Good |
| 3♥ | Maximum | Bad |
| 3♠ | Maximum | Good |
| 3NT | Solid suit (AKQxxx) |
A memory aid: the minors show minimums, and in each pair the higher step shows the better suit. The steps are the same whichever suit opener holds: after 2♠ - 2NT, 3♥ still means maximum with a bad suit, not hearts. To compare how the five robot systems treat the ask itself, see what 2NT means after a weak 2♥.
Rule of ThumbOgust: 3♣ min-bad, 3♦ min-good, 3♥ max-bad, 3♠ max-good, 3NT solid. Minors = minimum, higher step = better suit.
What Counts as Good and Maximum
A good suit usually means two of the top three honors (AK, AQ or KQ). Some partnerships also count three of the top five (KJ10, QJ10). Agree on one definition.
A maximum is the upper half of your weak-two range. If your weak twos are 5-10, a maximum is about 8-10 points; with a 5-11 range, about 9-11. A side ace or a good side king also pushes a hand toward the maximum.
| Hand (opened 2♠) | HCP | Suit | Reply |
|---|---|---|---|
| ♠KQ10874 ♥52 ♦963 ♣84 | 5 | Good (KQ) | 3♦ |
| ♠J98652 ♥A4 ♦K72 ♣83 | 8 | Bad | 3♥ |
| ♠AQ9763 ♥84 ♦K52 ♣63 | 9 | Good (AQ) | 3♠ |
| ♠Q97542 ♥83 ♦Q64 ♣J5 | 5 | Bad | 3♣ |
| ♠AKQ972 ♥63 ♦852 ♣74 | 9 | Solid | 3NT |
Using the Answers
Responder now places the contract:
- After 3♣ (min, bad): game is unlikely unless you have a big hand and good trumps. Sign off in three of opener's suit, and opener passes.
- After 3♦ (min, good): the trumps are fine but there are few side values. Game needs a strong hand.
- After 3♥ (max, bad): values outside, but trump losers. Bid game with good trump support (an honor or three cards); sign off with a doubleton.
- After 3♠ (max, good): bid game, or explore slam with a strong hand.
- After 3NT (solid): you know the suit runs. 3NT is often the best game if you have stoppers.
Three of opener's suit by responder is always a sign-off. A new suit after the Ogust reply is a control bid looking for slam.
Do not use 2NT just because you have points. Ask only when the answer changes your decision. With 17+ and a clear fit, bid game directly and give the opponents less information.
Example Hands
North shows a maximum with a good suit, and South bids game.
Dealer North, nobody vulnerable. North opens a weak 2♥ with 9 HCP. Reveal to see the defenders.
South has 16 HCP and two hearts: 18 by the Rule of 17. That is game interest, but game depends on partner's suit: opposite ♥J87652 and nothing else, ten tricks are a long way off. So South asks with 2NT.
North holds 9 HCP (the ♥A and ♥Q plus the ♦K) and ♥AQ10975, two of the top three honors: 3♠, maximum with a good suit. South bids 4♥. Double dummy, ten tricks make in hearts on this layout.
Change North's hand to ♠Q4 ♥A98652 ♦K3 ♣862: still 9 HCP, but only one of the top three hearts, so the answer is 3♥ (maximum, bad suit). South's ♥K gives the suit a second top honor, so South still bids 4♥. With two small hearts instead, South would pass 3♥ and stay out of a game that needs the trumps to behave.
Common Mistakes
- Answering in the wrong suit. The steps do not depend on opener's suit. After 2♠ - 2NT, a minimum with a bad suit is 3♣, not 3♠.
- Calling a strong side ace a "minimum". A side ace makes even 7 or 8 points worth a maximum in most partnerships.
- Passing 2NT. It is forcing. Opener must reply.
- Taking 3 of the suit as invitational. After the reply, responder's three of opener's suit is to play.
- Forgetting which version you play. Some pairs swap the 3♦ and 3♥ replies, the order Harold Ogust first proposed (3♦ = max bad, 3♥ = min good). Write it on your card.
Ogust or the Feature Ask?
The main alternative is the feature ask, used in SAYC:
| Ogust | Feature ask | |
|---|---|---|
| Minimum | 3♣ or 3♦ (suit quality shown) | Rebid three of the suit |
| Maximum | 3♥ or 3♠ (suit quality shown) | Bid a suit with a side ace or king ("feature"), or 3NT with a solid suit |
| Best for | Deciding between 3M and 4M | Finding stoppers for 3NT |
| Weakness | Does not show where side values are | Says nothing about trump quality |
Ogust is better when the question is "does partner's suit play for few losers?", which is the main question with a fit. The feature ask is better when you are aiming for 3NT and need to know about a stopper. Both are sound; pick one with partner.
TipThe best way to make Ogust automatic is to bid many weak twos. The BridgeDummy Bidding Room deals random hands that you bid with EPBot robots, alone or with a partner, and the free What Should I Bid? tool shows what each 2NT reply means in the system you pick.
The Bidding Tree
| Auction | Meaning |
|---|---|
| 2M - 2NT | Ogust ask, forcing |
| 2M - 2NT - 3♣ | Minimum, bad suit |
| 2M - 2NT - 3♦ | Minimum, good suit |
| 2M - 2NT - 3♥ | Maximum, bad suit |
| 2M - 2NT - 3♠ | Maximum, good suit |
| 2M - 2NT - 3NT | Solid suit |
| ... - 3M by responder | Sign-off |
| ... - 4M by responder | To play |
| ... - new suit by responder | Control bid, slam interest |
Practice: the Ogust Convention
You opened a weak 2♠ and partner asks with 2NT (Ogust). Your reply?
You opened 2♠ with a 5-10 range. Partner bids 2NT, Ogust. What do you reply?
Your hand:
For decisions with a real score, try the bidding puzzles, where every call is tested double dummy on many deals that fit the auction. Related: preempts and bridge conventions.